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Dance Summit 2001: Bust A Move is a rhythm game developed by Metro Graphics and published by Enix, which was released in Japan on November 2, 2000. This game is the latest entry in the series, succeeding Bust A Groove and Bust A Groove 2. The previous Bust A Groove games did not sell well in North America and Europe, ultimately leading to Dance Summit 2001: Bust A Move being an exclusive release in Japan.

Gameplay[]

Dance Summit 2001 revolves on both competition and collaboration with team members competing to get the most points, but also having to work together as well. There are three different modes when selecting a level, Easy, Normal, and Mix. Easy mode is simple, inputting any face button or directional button in the non-free boxes. Normal mode is the standard mode of the game, using the face buttons and directional buttons. Mix Mode is the challenging mode of the game, using all eight buttons & having to press two buttons at the same time. The player must not miss or minimize missing combos to keep the dance energy (Yellow bar) full. There is also a bar with blue arrows indicating the progress of the song. Depending on how well you do in the stage, the game will activate an interlude that is meant to throw you off by changing the tempo. Overall, the goal of this game is to become the Number 1. dancer of the team.

There are two measures labeled as LOOK and GO!. The player has to pay attention on what buttons to press according to what the LOOK measure says with each box darkening and the boxes with icons inside flashing, indicating where the player must input the icons and press the face buttons accordingly in the GO! measure. The measures can range from either 8 beats a measure or 16 beats a measure. Every 2 measures, there is a green icon labeled FREE, which the player has the option to choose any of the face buttons. Different cases can occur depending on what the players/computers pick such as QUARTET, FEVER, PAIR COMBO, TAG COMBO, TRIO COMBO and NO COMBO.

QUARTET - All members must press the same face button for this case to occur. This case gives out the most points and will award points to everyone.

Example: O-O-O-O | 4:0

FEVER - 3 members must press the same face button while the lone member press a different face button for this case to occur. This can also happen if 3 members miss the free button while 1 member presses a face button. This case only gives points to the lone member while the other members points are deducted.

Example: O-X-X-X | 1:3

PAIR COMBO - 2 members must press the same face button while the other 2 press different face buttons for this case to occur. This case only gives points to the pair while the other two members points are deducted.

Example: O-O-S-T | 2:1:1

TAG COMBO - Two pairs of dancers must press the same face button for this case to occur. All members will gain points.

Example: O-O-X-X | 2:2

TRIO COMBO - 3 members must press the same face button while the lone member misses the free button for this case to occur. The 3 members will be given points but the lone member's points are deducted.

Example: O-O-O-~ | 3:1

NO COMBO - Every member must press a different face button for this case to occur. No one gains points in this case.

Example: O-X-S-T | 0:0

Characters[]

Group Characters Dance Style Stage
School Mates Banbi Candy Betty Olive Cutie Hip-Hop Queen's High School
Data Be Bops Suzuki Honda 3D G-Pan Breaking 北2001
Cusu-Cusu Cindy Sahara Kei Me African Jungle Rock
Flower Dancing Team Cherry Marguerite Saffron Jasmine House Hanazono
Galaxy4 Miranda Planet Orion Apollo Disco DISCO 21
Discos Estrus Micro Utan Dragon Texas Capoeira Muscle Stadium
Jumbo Max Bat Meat Jason Duck Gangster Hip-Hop 79th Street
Far East Commander Imawa Tomoe Shogun Hamamatsu Jazz Iga-Base

Songs[]

Song Title Remix Bonus Remix Performed By Remixed By Composer Stage
Nah-Ten-Ten N/A N/A 2 Nice N/A T.Mori Opening Theme
CHERRY BOMB! CHERRY BOMB! -Step into Tangier Mix- N/A KOZ Unknown at the moment. 井出泰彰 (Yasuaki Ide) Queen's High School
ゲームな世界 (Game World) ゲームな世界 -Rubbertime "Taking the pain Mix"- ゲームな世界 -METRO Mix- ellin Unknown at the moment. 小林裕 (Devi Kobayashi) 北2001
赤い星 (Red Star) 赤い星 -European Mix- 赤い星 -New Wave Mix- 高江洲美紀 (Miki Takaesu) Unknown at the moment. 河野伸 (Shin Kono) Jungle Rock
私の名前はシスター“ゲット” (My Name Is Sister "Get") 私の名前はシスター“ゲット” -Giidelator Mix- N/A 未唯 (Mitsuyo Nemoto) 衛藤 英幸 (Hideyuki Eto) 藤沢秀樹 (Hideki Fujisawa) Hanazono
Funkの神様 (God Of Funk) Funkの神様 -Deep Inside Mix- N/A D&B TECHNOuchi "D" Disco21
俺は貴方に近づいているだろうか (Am I Getting Closer To You?) 俺は貴方に近づいているだろうか -AKAKAGE'S The Last N/A D.U.B. featuring 大槻ケンヂ (Kenji Ohtsuki) Unknown at the moment. 伊藤秀昭 (Hideaki Ito) Muscle Stadium
カスタムーブ (Custom Move) カスタムーブ -Dr.SAKU Mix- N/A DJ Defilements featuring RYO the SKYWALKER Unknown at the moment. DJ Defilements 79th Street
Ichijiku 新・イチヂク番長 REMIX N/A Random Future Unknown at the moment. 斎藤昇 (Noboru Saito) Iga-Base
狂言メッセージ (Kyogen Message) N/A N/A BOaT N/A A. S. E. Ending Theme

Trivia[]

  • The earliest of this game being in development was in August 1999.[1]
  • In August 2000, Enix announced that Dance Summit 2001 would be the next installment in the Bust A Groove series, stating it would be scheduled to be released in the Fall of that same year.[2][3][4]
  • Originally, this game and the soundtrack was scheduled to be released in the summer of 2000. It is unknown as to why it was delayed to the fall.[5]
  • Early on in development, this game was originally under a tentative name titled Bust A Move 3 before being given it's final name Dance Summit 2001: Bust A Move.
  • The official website for Dance Summit 2001 would launch on October 23, 2000. Sadly, the website has since been taken down and can only be viewed through the Internet Archive.[6]
  • Although Dance Summit 2001 was never released in North America, the game did receive favorable "rumblings" on the subject of it releasing in the region from Enix of America.[7]
  • Character designer Hideyuki Tanaka confirms that none of the Bust A Groove characters other than Michael Doi returned to Dance Summit 2001 due to a policy from Enix. The reason why Michael Doi returned was because the game's scriptwriter really loved the character and had an idea for him to return.
  • During development, the choreography was recorded and finalized sometime around Fall/Winter of 1999 according to an article from "Spartanic Rockers", the group in charge of Data Be Bops's motions.[8]
  • Special controllers were released by ASCII and intended to use on Dance Summit 2001. The box came with two sets of controllers, a tiny controller similar to the PS2 controller and two analog wires connecting to two special wrist bands with one wrist band having the Square and Triangle buttons and the other one having the Circle and X buttons. To use the special wrist bands, start up the game, head to the option menu and go to config. There will be a section that says controller type. Switch to the special option to play with the controller.
  • An event known as onedotzero, a dedicated digital film fest would present the game in 2001 in a section of the event called J-Star, a screening program that celebrates contemporary Japanese motion culture. Unfortunately, there is no footage of the video at the moment.[9]
  • Donna Burke acts as Dance Summit 2001's announcer and DJ. While she is credited in game, credits for this role are not mentioned on her website and IMDB pages. When asked about it in a tweet, she mentions that she has no recollection of performing for the game, but that it is "definitely her." This would be Donna's second appearance in the Bust A Move series as a whole after "FLY'N TO YOUR SOUL".[10]
  • The final build for this game was made on September 19, 2000, just in time to show off Dance Summit 2001 for the Tokyo Game Show Autumn 2000.[11]

Gallery[]

Dance Summit 2001 Manual[]

Dance Summit 2001 Controller[]

Other[]

External links[]

References[]

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